Magic: The Gathering - Dissension (tm) & (c) 1993-2006 Wizards of the Coast, Inc. http://www.magicthegathering.com/ Number: 180 cards total Colors: 21 white, 16 blue, 21 black, 21 red, 21 green, 20 artifact, 10 split, 11 land Card Name: Æthermage's Touch Cost: 2WU Type: Instant Pow/Tgh: Rules Text: Reveal the top four cards of your library. You may put a creature card from among them into play with "At the end of your turn, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order. Set/Rarity: Dissension rare Card Name: Anthem of Rakdos Cost: 2BRR Type: Enchantment Pow/Tgh: Rules Text: Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. Hellbent - As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. Set/Rarity: Dissension rare Card Name: Aquastrand Spider Cost: 1G Type: Creature - Spider Mutant Pow/Tgh: 0/0 Rules Text: Graft 2 (This creature comes into play with two +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.) G: Target creature with a +1/+1 counter on it can block as though it had flying this turn. Set/Rarity: Dissension common Card Name: Assault Zeppelid Cost: 2GU Type: Creature - Beast Pow/Tgh: 3/3 Rules Text: Flying, trample Set/Rarity: Dissension common Card Name: Aurora Eidolon Cost: 3W Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: W, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to target creature or player this turn. Whenever you play a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand. Set/Rarity: Dissension common Card Name: Avatar of Discord Cost: (b/r)(b/r)(b/r) Type: Creature - Avatar Pow/Tgh: 5/3 Rules Text: ((B/R) can be paid with either B or R.) Flying When Avatar of Discord comes into play, sacrifice it unless you discard two cards. Set/Rarity: Dissension rare Card Name: Azorius Æthermage Cost: 1WU Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: Whenever a permanent is returned to your hand, you may pay 1. If you do, draw a card. Set/Rarity: Dissension uncommon Card Name: Azorius Chancery Cost: Type: Land Pow/Tgh: Rules Text: Azorius Chancery comes into play tapped. When Azorius Chancery comes into play, return a land you control to its owner's hand. T: Add WU to your mana pool. Set/Rarity: Dissension common Card Name: Azorius First-Wing Cost: WU Type: Creature - Griffin Pow/Tgh: 2/2 Rules Text: Flying, protection from enchantments Set/Rarity: Dissension common Card Name: Azorius Guildmage Cost: (w/u)(w/u) Type: Creature - Vedalken Wizard Pow/Tgh: 2/2 Rules Text: ((W/U) can be paid with either W or U.) 2W: Tap target creature. 2U: Counter target activated ability. (Mana abilities can't be targeted.) Set/Rarity: Dissension uncommon Card Name: Azorius Herald Cost: 2W Type: Creature - Spirit Pow/Tgh: 2/1 Rules Text: Azorius Herald is unblockable. When Azorius Herald comes into play, you gain 4 life. When Azorius Herald comes into play, sacrifice it unless U was spent to play it. Set/Rarity: Dissension uncommon Card Name: Azorius Ploy Cost: 1WWU Type: Instant Pow/Tgh: Rules Text: Prevent all combat damage target creature would deal this turn. Prevent all combat damage that would be dealt to target creature this turn. Set/Rarity: Dissension uncommon Card Name: Azorius Signet Cost: 2 Type: Artifact Pow/Tgh: Rules Text: 1, T: Add WU to your mana pool. Set/Rarity: Dissension common Card Name: Beacon Hawk Cost: 1W Type: Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying Whenever Beacon Hawk deals combat damage to a player, you may untap target creature. W: Beacon Hawk gets +0/+1 until end of turn. Set/Rarity: Dissension common Card Name: Biomantic Mastery Cost: 4(g/u)(g/u)(g/u) Type: Sorcery Pow/Tgh: Rules Text: ((G/U) can be paid with either G or U.) Draw a card for each creature target player controls, then draw a card for each creature another target player controls. Set/Rarity: Dissension rare Card Name: Blessing of the Nephilim Cost: W Type: Enchantment - Aura Pow/Tgh: Rules Text: Enchant creature Enchanted creature gets +1/+1 for each of its colors. Set/Rarity: Dissension uncommon Card Name: Blood Crypt Cost: Type: Land - Swamp Mountain Pow/Tgh: Rules Text: (T: Add B or R to your mana pool.) As Blood Crypt comes into play, you may pay 2 life. If you don't, Blood Crypt comes into play tapped instead. Set/Rarity: Dissension rare Card Name: Bond of Agony Cost: XB Type: Sorcery Pow/Tgh: Rules Text: As an additional cost to play Bond of Agony, pay X life. Each other player loses X life. Set/Rarity: Dissension uncommon Card Name: Bound // Determined Cost: 3BG // GU Type: Instant // Instant Pow/Tgh: Rules Text: Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Then remove this card from the game. // Other spells you control can't be countered by spells or abilities this turn. Draw a card. Set/Rarity: Dissension rare Card Name: Brace for Impact Cost: 4W Type: Instant Pow/Tgh: Rules Text: Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. Set/Rarity: Dissension uncommon Card Name: Brain Pry Cost: 1B Type: Sorcery Pow/Tgh: Rules Text: Name a nonland card. Target player reveals his or her hand. That player discards a card with that name. If he or she can't, you draw a card. Set/Rarity: Dissension uncommon Card Name: Breeding Pool Cost: Type: Land - Forest Island Pow/Tgh: Rules Text: (T: Add G or U to your mana pool.) As Breeding Pool comes into play, you may pay 2 life. If you don't, Breeding Pool comes into play tapped instead. Set/Rarity: Dissension rare Card Name: Bronze Bombshell Cost: 4 Type: Artifact Creature - Construct Pow/Tgh: 4/1 Rules Text: When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to him or her. Set/Rarity: Dissension rare Card Name: Cackling Flames Cost: 3R Type: Instant Pow/Tgh: Rules Text: Cackling Flames deals 3 damage to target creature or player. Hellbent - Cackling Flames deals 5 damage to that creature or player instead if you have no cards in hand. Set/Rarity: Dissension common Card Name: Carom Cost: 1W Type: Instant Pow/Tgh: Rules Text: The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. Draw a card. Set/Rarity: Dissension common Card Name: Celestial Ancient Cost: 3WW Type: Creature - Elemental Pow/Tgh: 3/3 Rules Text: Flying Whenever you play an enchantment spell, put a +1/+1 counter on each creature you control. Set/Rarity: Dissension rare Card Name: Coiling Oracle Cost: GU Type: Creature - Snake Elf Druid Pow/Tgh: 1/1 Rules Text: When Coiling Oracle comes into play, reveal the top card of your library. If it's a land card, put it into play. Otherwise, put that card into your hand. Set/Rarity: Dissension common Card Name: Condemn Cost: W Type: Instant Pow/Tgh: Rules Text: Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness. Set/Rarity: Dissension uncommon Card Name: Court Hussar Cost: 2U Type: Creature - Vedalken Knight Pow/Tgh: 1/3 Rules Text: Vigilance When Court Hussar comes into play, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. When Court Hussar comes into play, sacrifice it unless W was spent to play it. Set/Rarity: Dissension uncommon Card Name: Crime // Punishment Cost: 3WB // XBG Type: Sorcery // Sorcery Pow/Tgh: Rules Text: Put target creature or enchantment card in an opponent's graveyard into play under your control. // Destroy each artifact, creature, and enchantment with converted mana cost X. Set/Rarity: Dissension rare Card Name: Crypt Champion Cost: 3B Type: Creature - Zombie Pow/Tgh: 2/2 Rules Text: Double strike When Crypt Champion comes into play, each player puts a creature card with converted mana cost 3 or less from his or her graveyard into play. When Crypt Champion comes into play, sacrifice it unless R was spent to play it. Set/Rarity: Dissension uncommon Card Name: Cytoplast Manipulator Cost: 2UU Type: Creature - Human Wizard Mutant Pow/Tgh: 0/0 Rules Text: Graft 2 (This creature comes into play with two +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.) U, T: Gain control of target creature with a +1/+1 counter on it as long as Cytoplast Manipulator remains in play. Set/Rarity: Dissension rare Card Name: Cytoplast Root-Kin Cost: 2GG Type: Creature - Elemental Mutant Pow/Tgh: 0/0 Rules Text: Graft 4 (This creature comes into play with four +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.) When Cytoplast Root-Kin comes into play, put a +1/+1 counter on each other creature you control that has a +1/+1 counter on it. 2: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin. Set/Rarity: Dissension rare Card Name: Cytoshape Cost: 1GU Type: Instant Pow/Tgh: Rules Text: Choose a nonlegendary creature in play. Target creature becomes a copy of that creature until end of turn. Set/Rarity: Dissension rare Card Name: Cytospawn Shambler Cost: 6G Type: Creature - Elemental Mutant Pow/Tgh: 0/0 Rules Text: Graft 6 (This creature comes into play with six +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.) G: Target creature with a +1/+1 counter on it gains trample until end of turn. Set/Rarity: Dissension common Card Name: Delirium Skeins Cost: 2B Type: Sorcery Pow/Tgh: Rules Text: Each player discards three cards. Set/Rarity: Dissension common Card Name: Demon's Jester Cost: 3B Type: Creature - Imp Pow/Tgh: 2/2 Rules Text: Flying Hellbent - Demon's Jester gets +2/+1 as long as you have no cards in hand. Set/Rarity: Dissension common Card Name: Demonfire Cost: XR Type: Sorcery Pow/Tgh: Rules Text: Demonfire deals X damage to target creature or player. If a creature dealt damage this way would be put into a graveyard this turn, remove it from the game instead. Hellbent - If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented. Set/Rarity: Dissension rare Card Name: Dovescape Cost: 3(w/u)(w/u)(w/u) Type: Enchantment Pow/Tgh: Rules Text: ((W/U) can be paid with either W or U.) Whenever a player plays a noncreature spell, counter that spell. That player puts X 1/1 white and blue Bird creature tokens with flying into play, where X is the spell's converted mana cost. Set/Rarity: Dissension rare Card Name: Dread Slag Cost: 3BR Type: Creature - Horror Pow/Tgh: 9/9 Rules Text: Trample Dread Slag gets -4/-4 for each card in your hand. Set/Rarity: Dissension rare Card Name: Drekavac Cost: 1B Type: Creature - Beast Pow/Tgh: 3/3 Rules Text: When Drekavac comes into play, sacrifice it unless you discard a noncreature card. Set/Rarity: Dissension uncommon Card Name: Elemental Resonance Cost: 2GG Type: Enchantment - Aura Pow/Tgh: Rules Text: Enchant permanent At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.) Set/Rarity: Dissension rare Card Name: Enemy of the Guildpact Cost: 4B Type: Creature - Spirit Pow/Tgh: 4/2 Rules Text: Protection from multicolored Set/Rarity: Dissension common Card Name: Enigma Eidolon Cost: 3U Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: U, Sacrifice Enigma Eidolon: Target player puts the top three cards of his or her library into his or her graveyard. Whenever you play a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand. Set/Rarity: Dissension common Card Name: Entropic Eidolon Cost: 3B Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: B, Sacrifice Entropic Eidolon: Target player loses 1 life and you gain 1 life. Whenever you play a multicolored spell, you may return Entropic Eidolon from your graveyard to your hand. Set/Rarity: Dissension common Card Name: Evolution Vat Cost: 3 Type: Artifact Pow/Tgh: Rules Text: 3, T: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "2GU: Double the number of +1/+1 counters on this creature." Set/Rarity: Dissension rare Card Name: Experiment Kraj Cost: 2GGUU Type: Legendary Creature - Ooze Mutant Pow/Tgh: 4/6 Rules Text: Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. T: Put a +1/+1 counter on target creature. Set/Rarity: Dissension rare Card Name: Fertile Imagination Cost: 2GG Type: Sorcery Pow/Tgh: Rules Text: Choose a card type. Target opponent reveals his or her hand. Put two 1/1 green Saproling creature tokens into play for each card of the chosen type revealed this way. (The card types are artifact, creature, enchantment, instant, land, and sorcery.) Set/Rarity: Dissension uncommon Card Name: Flame-Kin War Scout Cost: 3R Type: Creature - Elemental Scout Pow/Tgh: 2/4 Rules Text: When another creature comes into play, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature. Set/Rarity: Dissension uncommon Card Name: Flaring Flame-Kin Cost: 2R Type: Creature - Elemental Warrior Pow/Tgh: 2/2 Rules Text: As long as Flaring Flame-Kin is enchanted, it gets +2/+2, has trample, and has "R: Flaring Flame-Kin gets +1/+0 until end of turn." Set/Rarity: Dissension uncommon Card Name: Flash Foliage Cost: 2G Type: Instant Pow/Tgh: Rules Text: Put a 1/1 green Saproling creature token into play blocking target creature attacking you. Draw a card. Set/Rarity: Dissension uncommon Card Name: Freewind Equenaut Cost: 2W Type: Creature - Human Archer Pow/Tgh: 2/2 Rules Text: Flying As long as Freewind Equenaut is enchanted, it has "T: Freewind Equenaut deals 2 damage to target attacking or blocking creature." Set/Rarity: Dissension common Card Name: Ghost Quarter Cost: Type: Land Pow/Tgh: Rules Text: T: Add 1 to your mana pool. T, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it into play, then shuffle his or her library. Set/Rarity: Dissension uncommon Card Name: Gnat Alley Creeper Cost: 2R Type: Creature - Human Rogue Pow/Tgh: 3/1 Rules Text: Gnat Alley Creeper can't be blocked by creatures with flying. Set/Rarity: Dissension uncommon Card Name: Gobhobbler Rats Cost: BR Type: Creature - Rat Pow/Tgh: 2/2 Rules Text: Hellbent - Gobhobbler Rats gets +1/+0 and has "B: Regenerate Gobhobbler Rats" as long as you have no cards in hand. Set/Rarity: Dissension common Card Name: Govern the Guildless Cost: 5U Type: Sorcery Pow/Tgh: Rules Text: Gain control of target monocolored creature. Forecast - 1U, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Play this ability only during your upkeep and only once each turn.) Set/Rarity: Dissension rare Card Name: Grand Arbiter Augustin IV Cost: 2WU Type: Legendary Creature - Human Advisor Pow/Tgh: 2/3 Rules Text: White spells you play cost 1 less to play. Blue spells you play cost 1 less to play. Spells your opponents play cost 1 more to play. Set/Rarity: Dissension rare Card Name: Guardian of the Guildpact Cost: 3W Type: Creature - Spirit Pow/Tgh: 2/3 Rules Text: Protection from monocolored Set/Rarity: Dissension common Card Name: Haazda Exonerator Cost: W Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: T, Sacrifice Haazda Exonerator: Destroy target Aura. Set/Rarity: Dissension common Card Name: Haazda Shield Mate Cost: 2W Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay WW. W: The next time a source of your choice would deal damage to you this turn, prevent that damage. Set/Rarity: Dissension rare Card Name: Hallowed Fountain Cost: Type: Land - Plains Island Pow/Tgh: Rules Text: (T: Add W or U to your mana pool.) As Hallowed Fountain comes into play, you may pay 2 life. If you don't, Hallowed Fountain comes into play tapped instead. Set/Rarity: Dissension rare Card Name: Helium Squirter Cost: 4U Type: Creature - Beast Mutant Pow/Tgh: 0/0 Rules Text: Graft 3 (This creature comes into play with three +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.) 1: Target creature with a +1/+1 counter on it gains flying until end of turn. Set/Rarity: Dissension common Card Name: Hellhole Rats Cost: 2BR Type: Creature - Rat Pow/Tgh: 2/2 Rules Text: Haste When Hellhole Rats comes into play, target player discards a card. Hellhole Rats deals damage to that player equal to that card's converted mana cost. Set/Rarity: Dissension uncommon Card Name: Hide // Seek Cost: RW // WB Type: Instant // Instant Pow/Tgh: Rules Text: Put target artifact or enchantment on the bottom of its owner's library. // Search target opponent's library for a card and remove that card from the game. You gain life equal to its converted mana cost. Then that player shuffles his or her library. Set/Rarity: Dissension rare Card Name: Hit // Run Cost: 1BR // 3RG Type: Instant // Instant Pow/Tgh: Rules Text: Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's converted mana cost. // Attacking creatures you control get +1/+0 until end of turn for each other attacking creature. Set/Rarity: Dissension uncommon Card Name: Ignorant Bliss Cost: 1R Type: Instant Pow/Tgh: Rules Text: Remove all cards in your hand from the game face down. At end of turn, return those cards to your hand, then draw a card. Set/Rarity: Dissension uncommon Card Name: Indrik Stomphowler Cost: 4G Type: Creature - Beast Pow/Tgh: 4/4 Rules Text: When Indrik Stomphowler comes into play, destroy target artifact or enchantment. Set/Rarity: Dissension uncommon Card Name: Infernal Tutor Cost: 1B Type: Sorcery Pow/Tgh: Rules Text: Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle your library. Hellbent - If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle your library. Set/Rarity: Dissension rare Card Name: Isperia the Inscrutable Cost: 1WWUU Type: Legendary Creature - Sphinx Pow/Tgh: 3/6 Rules Text: Flying Whenever Isperia the Inscrutable deals combat damage to a player, name a card. That player reveals his or her hand. If he or she reveals the named card, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle your library. Set/Rarity: Dissension rare Card Name: Jagged Poppet Cost: 1BR Type: Creature - Ogre Warrior Pow/Tgh: 3/4 Rules Text: Whenever Jagged Poppet is dealt damage, discard that many cards. Hellbent - Whenever Jagged Poppet deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage. Set/Rarity: Dissension uncommon Card Name: Kill-Suit Cultist Cost: R Type: Creature - Goblin Berserker Pow/Tgh: 1/1 Rules Text: Kill-Suit Cultist attacks each turn if able. B, Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead. Set/Rarity: Dissension common Card Name: Kindle the Carnage Cost: 1RR Type: Sorcery Pow/Tgh: Rules Text: Discard a card at random. If you do, Kindle the Carnage deals damage equal to that card's converted mana cost to each creature. You may repeat this process any number of times. Set/Rarity: Dissension uncommon Card Name: Leafdrake Roost Cost: 3GU Type: Enchantment - Aura Pow/Tgh: Rules Text: Enchant land Enchanted land has "GU, T: Put a 2/2 green and blue Drake creature token with flying into play." Set/Rarity: Dissension uncommon Card Name: Loaming Shaman Cost: 2G Type: Creature - Centaur Shaman Pow/Tgh: 3/2 Rules Text: When Loaming Shaman comes into play, target player shuffles any number of target cards from his or her graveyard into his or her library. Set/Rarity: Dissension rare Card Name: Lyzolda, the Blood Witch Cost: 1BR Type: Legendary Creature - Human Cleric Pow/Tgh: 3/1 Rules Text: 2, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to target creature or player if the sacrificed creature was red. Draw a card if the sacrificed creature was black. Set/Rarity: Dissension rare Card Name: Macabre Waltz Cost: 1B Type: Sorcery Pow/Tgh: Rules Text: Return up to two target creature cards from your graveyard to your hand, then discard a card. Set/Rarity: Dissension common Card Name: Magewright's Stone Cost: 2 Type: Artifact Pow/Tgh: Rules Text: 1, T: Untap target creature that has an activated ability with T in its cost. Set/Rarity: Dissension uncommon Card Name: Might of the Nephilim Cost: 1G Type: Instant Pow/Tgh: Rules Text: Target creature gets +2/+2 until end of turn for each of its colors. Set/Rarity: Dissension uncommon Card Name: Minister of Impediments Cost: 2(w/u) Type: Creature - Human Advisor Pow/Tgh: 1/1 Rules Text: ((W/U) can be paid with either W or U.) T: Tap target creature. Set/Rarity: Dissension common Card Name: Mistral Charger Cost: 1W Type: Creature - Pegasus Pow/Tgh: 2/1 Rules Text: Flying Set/Rarity: Dissension uncommon Card Name: Momir Vig, Simic Visionary Cost: 3GU Type: Legendary Creature - Elf Wizard Pow/Tgh: 2/2 Rules Text: Whenever you play a green creature spell, you may search your library for a creature card and reveal it. If you do, shuffle your library and put that card on top of it. Whenever you play a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand. Set/Rarity: Dissension rare Card Name: Muse Vessel Cost: 4 Type: Artifact Pow/Tgh: Rules Text: 3, T: Target player removes a card in his or her hand from the game. Play this ability only any time you could play a sorcery. 1: Choose a card removed from the game with Muse Vessel. You may play that card this turn. Set/Rarity: Dissension rare Card Name: Nettling Curse Cost: 2B Type: Enchantment - Aura Pow/Tgh: Rules Text: Enchant creature Whenever enchanted creature attacks or blocks, its controller loses 3 life. 1R: Enchanted creature attacks this turn if able. Set/Rarity: Dissension common Card Name: Nightcreep Cost: BB Type: Instant Pow/Tgh: Rules Text: Until end of turn, all creatures become black and all lands become Swamps. Set/Rarity: Dissension uncommon Card Name: Nihilistic Glee Cost: 2BB Type: Enchantment Pow/Tgh: Rules Text: 2B, Discard a card: Target opponent loses 1 life and you gain 1 life. Hellbent - 1, Pay 2 life: Draw a card. Play this ability only if you have no cards in hand. Set/Rarity: Dissension rare Card Name: Novijen Sages Cost: 4UU Type: Creature - Human Advisor Mutant Pow/Tgh: 0/0 Rules Text: Graft 4 (This creature comes into play with four +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.) 1, Remove two +1/+1 counters from among creatures you control: Draw a card. Set/Rarity: Dissension rare Card Name: Novijen, Heart of Progress Cost: Type: Land Pow/Tgh: Rules Text: T: Add 1 to your mana pool. GU, T: Put a +1/+1 counter on each creature that came into play this turn. Set/Rarity: Dissension uncommon Card Name: Ocular Halo Cost: 3U Type: Enchantment - Aura Pow/Tgh: Rules Text: Enchant creature Enchanted creature has "T: Draw a card." W: Enchanted creature gains vigilance until end of turn. Set/Rarity: Dissension common Card Name: Odds // Ends Cost: UR // 3RW Type: Instant // Instant Pow/Tgh: Rules Text: Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy. // Target player sacrifices two attacking creatures. Set/Rarity: Dissension rare Card Name: Ogre Gatecrasher Cost: 3R Type: Creature - Ogre Rogue Pow/Tgh: 3/3 Rules Text: When Ogre Gatecrasher comes into play, destroy target creature with defender. Set/Rarity: Dissension common Card Name: Omnibian Cost: 1GGU Type: Creature - Frog Pow/Tgh: 3/3 Rules Text: T: Target creature becomes a 3/3 Frog until end of turn. Set/Rarity: Dissension rare Card Name: Overrule Cost: XWU Type: Instant Pow/Tgh: Rules Text: Counter target spell unless its controller pays X. You gain X life. Set/Rarity: Dissension common Card Name: Pain Magnification Cost: 1BR Type: Enchantment Pow/Tgh: Rules Text: Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card. Set/Rarity: Dissension uncommon Card Name: Paladin of Prahv Cost: 4WW Type: Creature - Human Knight Pow/Tgh: 3/4 Rules Text: Whenever Paladin of Prahv deals damage, you gain that much life. Forecast - 1W, Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Play this ability only during your upkeep and only once each turn.) Set/Rarity: Dissension uncommon Card Name: Palliation Accord Cost: 3WU Type: Enchantment Pow/Tgh: Rules Text: Whenever a creature an opponent controls becomes tapped, put a shield counter on Palliation Accord. Remove a shield counter from Palliation Accord: Prevent the next 1 damage that would be dealt to you this turn. Set/Rarity: Dissension uncommon Card Name: Patagia Viper Cost: 3G Type: Creature - Snake Pow/Tgh: 2/1 Rules Text: Flying When Patagia Viper comes into play, put two 1/1 green and blue Snake creature tokens into play. When Patagia Viper comes into play, sacrifice it unless U was spent to play it. Set/Rarity: Dissension uncommon Card Name: Pillar of the Paruns Cost: Type: Land Pow/Tgh: Rules Text: T: Add one mana of any color to your mana pool. Spend this mana only to play a multicolored spell. Set/Rarity: Dissension rare Card Name: Plaxcaster Frogling Cost: 1GU Type: Creature - Frog Mutant Pow/Tgh: 0/0 Rules Text: Graft 3 (This creature comes into play with three +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.) 2: Target creature with a +1/+1 counter on it can't be the target of spells or abilities this turn. Set/Rarity: Dissension uncommon Card Name: Plaxmanta Cost: 1U Type: Creature - Beast Pow/Tgh: 2/2 Rules Text: You may play Plaxmanta any time you could play an instant. When Plaxmanta comes into play, creatures you control can't be the targets of spells or abilities this turn. When Plaxmanta comes into play, sacrifice it unless G was spent to play it. Set/Rarity: Dissension uncommon Card Name: Plumes of Peace Cost: 1WU Type: Enchantment - Aura Pow/Tgh: Rules Text: Enchant creature Enchanted creature doesn't untap during its controller's untap step. Forecast - WU, Reveal Plumes of Peace from your hand: Tap target creature. (Play this ability only during your upkeep and only once each turn.) Set/Rarity: Dissension common Card Name: Prahv, Spires of Order Cost: Type: Land Pow/Tgh: Rules Text: T: Add 1 to your mana pool. 4WU, T: Prevent all damage a source of your choice would deal this turn. Set/Rarity: Dissension uncommon Card Name: Pride of the Clouds Cost: WU Type: Creature - Elemental Cat Pow/Tgh: 1/1 Rules Text: Flying Pride of the Clouds gets +1/+1 for each other creature in play with flying. Forecast - 2WU, Reveal Pride of the Clouds from your hand: Put a 1/1 white and blue Bird creature token with flying into play. (Play this ability only during your upkeep and only once each turn.) Set/Rarity: Dissension rare Card Name: Proclamation of Rebirth Cost: 2W Type: Sorcery Pow/Tgh: Rules Text: Return up to three target creature cards with converted mana cost 1 or less from your graveyard to play. Forecast - 5W, Reveal Proclamation of Rebirth from your hand: Return target creature card with converted mana cost 1 or less from your graveyard to play. (Play this ability only during your upkeep and only once each turn.) Set/Rarity: Dissension rare Card Name: Proper Burial Cost: 3W Type: Enchantment Pow/Tgh: Rules Text: Whenever a creature you control is put into a graveyard from play, you gain life equal to that creature's toughness. Set/Rarity: Dissension rare Card Name: Protean Hulk Cost: 5GG Type: Creature - Beast Pow/Tgh: 6/6 Rules Text: When Protean Hulk is put into a graveyard from play, search your library for any number of creature cards with total converted mana cost 6 or less and put them into play. Then shuffle your library. Set/Rarity: Dissension rare Card Name: Psychic Possession Cost: 2UU Type: Enchantment - Aura Pow/Tgh: Rules Text: Enchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card. Set/Rarity: Dissension rare Card Name: Psychotic Fury Cost: 1R Type: Instant Pow/Tgh: Rules Text: Target multicolored creature gains double strike until end of turn. Draw a card. Set/Rarity: Dissension common Card Name: Pure // Simple Cost: 1RG // 1GW Type: Sorcery // Sorcery Pow/Tgh: Rules Text: Destroy target multicolored permanent. // Destroy all Auras and Equipment. Set/Rarity: Dissension uncommon Card Name: Ragamuffyn Cost: 2B Type: Creature - Zombie Cleric Pow/Tgh: 2/2 Rules Text: Hellbent - T, Sacrifice a creature or land: Draw a card. Play this ability only if you have no cards in hand. Set/Rarity: Dissension uncommon Card Name: Rain of Gore Cost: BR Type: Enchantment Pow/Tgh: Rules Text: If a spell or ability would cause its controller to gain life, that player loses that much life instead. Set/Rarity: Dissension rare Card Name: Rakdos Augermage Cost: BBR Type: Creature - Human Wizard Pow/Tgh: 3/2 Rules Text: First strike T: Reveal your hand and discard a card of target opponent's choice. Then that player reveals his or her hand and discards a card of your choice. Play this ability only any time you could play a sorcery. Set/Rarity: Dissension rare Card Name: Rakdos Carnarium Cost: Type: Land Pow/Tgh: Rules Text: Rakdos Carnarium comes into play tapped. When Rakdos Carnarium comes into play, return a land you control to its owner's hand. T: Add BR to your mana pool. Set/Rarity: Dissension common Card Name: Rakdos Guildmage Cost: (b/r)(b/r) Type: Creature - Zombie Shaman Pow/Tgh: 2/2 Rules Text: ((B/R) can be paid with either B or R.) 3B, Discard a card: Target creature gets -2/-2 until end of turn. 3R: Put a 2/1 red Goblin creature token with haste into play. Remove it from the game at end of turn. Set/Rarity: Dissension uncommon Card Name: Rakdos Ickspitter Cost: 1BR Type: Creature - Thrull Pow/Tgh: 1/1 Rules Text: T: Rakdos Ickspitter deals 1 damage to target creature and that creature's controller loses 1 life. Set/Rarity: Dissension common Card Name: Rakdos Pit Dragon Cost: 2RR Type: Creature - Dragon Pow/Tgh: 3/3 Rules Text: RR: Rakdos Pit Dragon gains flying until end of turn. R: Rakdos Pit Dragon gets +1/+0 until end of turn. Hellbent - Rakdos Pit Dragon has double strike as long as you have no cards in hand. Set/Rarity: Dissension rare Card Name: Rakdos Riteknife Cost: 2 Type: Artifact - Equipment Pow/Tgh: Rules Text: Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has "T, Sacrifice a creature: Put a blood counter on Rakdos Riteknife." BR, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife. Equip 2 Set/Rarity: Dissension rare Card Name: Rakdos Signet Cost: 2 Type: Artifact Pow/Tgh: Rules Text: 1, T: Add BR to your mana pool. Set/Rarity: Dissension common Card Name: Rakdos the Defiler Cost: 2BBRR Type: Legendary Creature - Demon Pow/Tgh: 7/6 Rules Text: Flying, trample Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up. Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents he or she controls, rounded up. Set/Rarity: Dissension rare Card Name: Ratcatcher Cost: 4BB Type: Creature - Ogre Rogue Pow/Tgh: 4/4 Rules Text: Fear At the beginning of your upkeep, you may search your library for a Rat card, reveal it, and put it into your hand. If you do, shuffle your library. Set/Rarity: Dissension rare Card Name: Research // Development Cost: GU // 3UR Type: Instant // Instant Pow/Tgh: Rules Text: Choose up to four cards you own from outside the game and shuffle them into your library. // Put a 3/1 red Elemental creature token into play unless any opponent lets you draw a card. Repeat this process two more times. Set/Rarity: Dissension rare Card Name: Riot Spikes Cost: (b/r) Type: Enchantment - Aura Pow/Tgh: Rules Text: ((B/R) can be paid with either B or R.) Enchant creature Enchanted creature gets +2/-1. Set/Rarity: Dissension common Card Name: Rise // Fall Cost: UB // BR Type: Sorcery // Sorcery Pow/Tgh: Rules Text: Return target creature card in a graveyard and target creature in play to their owners' hands. // Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way. Set/Rarity: Dissension uncommon Card Name: Rix Maadi, Dungeon Palace Cost: Type: Land Pow/Tgh: Rules Text: T: Add 1 to your mana pool. 1BR, T: Each player discards a card. Play this ability only any time you could play a sorcery. Set/Rarity: Dissension uncommon Card Name: Sandstorm Eidolon Cost: 3R Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: R, Sacrifice Sandstorm Eidolon: Target creature can't block this turn. Whenever you play a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand. Set/Rarity: Dissension common Card Name: Seal of Doom Cost: 2B Type: Enchantment Pow/Tgh: Rules Text: Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated. Set/Rarity: Nemesis common, Dissension common Card Name: Seal of Fire Cost: R Type: Enchantment Pow/Tgh: Rules Text: Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player. Set/Rarity: Nemesis common, Dissension common Card Name: Shielding Plax Cost: 2(g/u) Type: Enchantment - Aura Pow/Tgh: Rules Text: ((G/U) can be paid with either G or U.) Enchant creature When Shielding Plax comes into play, draw a card. Enchanted creature can't be the target of spells or abilities your opponents control. Set/Rarity: Dissension common Card Name: Silkwing Scout Cost: 2U Type: Creature - Faerie Scout Pow/Tgh: 2/1 Rules Text: Flying G, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card into play tapped. Then shuffle your library. Set/Rarity: Dissension common Card Name: Simic Basilisk Cost: 4GG Type: Creature - Basilisk Mutant Pow/Tgh: 0/0 Rules Text: Graft 3 (This creature comes into play with three +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.) 1G: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat." Set/Rarity: Dissension uncommon Card Name: Simic Growth Chamber Cost: Type: Land Pow/Tgh: Rules Text: Simic Growth Chamber comes into play tapped. When Simic Growth Chamber comes into play, return a land you control to its owner's hand. T: Add GU to your mana pool. Set/Rarity: Dissension common Card Name: Simic Guildmage Cost: (g/u)(g/u) Type: Creature - Elf Wizard Pow/Tgh: 2/2 Rules Text: ((G/U) can be paid with either G or U.) 1G: Move a +1/+1 counter from target creature onto another target creature with the same controller. 1U: Attach target Aura enchanting a permanent to another permanent with the same controller. Set/Rarity: Dissension uncommon Card Name: Simic Initiate Cost: G Type: Creature - Human Mutant Pow/Tgh: 0/0 Rules Text: Graft 1 (This creature comes into play with a +1/+1 counter on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.) Set/Rarity: Dissension common Card Name: Simic Ragworm Cost: 3G Type: Creature - Worm Pow/Tgh: 3/3 Rules Text: U: Untap Simic Ragworm. Set/Rarity: Dissension common Card Name: Simic Signet Cost: 2 Type: Artifact Pow/Tgh: Rules Text: 1, T: Add GU to your mana pool. Set/Rarity: Dissension common Card Name: Simic Sky Swallower Cost: 5GU Type: Creature - Leviathan Pow/Tgh: 6/6 Rules Text: Flying, trample Simic Sky Swallower can't be the target of spells or abilities. Set/Rarity: Dissension rare Card Name: Skullmead Cauldron Cost: 4 Type: Artifact Pow/Tgh: Rules Text: T: You gain 1 life. T, Discard a card: You gain 3 life. Set/Rarity: Dissension uncommon Card Name: Sky Hussar Cost: 3WU Type: Creature - Human Knight Pow/Tgh: 4/3 Rules Text: Flying When Sky Hussar comes into play, untap all creatures you control. Forecast - Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Play this ability only during your upkeep and only once each turn.) Set/Rarity: Dissension uncommon Card Name: Skyscribing Cost: XUU Type: Sorcery Pow/Tgh: Rules Text: Each player draws X cards. Forecast - 2U, Reveal Skyscribing from your hand: Each player draws a card. (Play this ability only during your upkeep and only once each turn.) Set/Rarity: Dissension uncommon Card Name: Slaughterhouse Bouncer Cost: 4B Type: Creature - Ogre Warrior Pow/Tgh: 3/3 Rules Text: Hellbent - When Slaughterhouse Bouncer is put into a graveyard from play, if you have no cards in hand, target creature gets -3/-3 until end of turn. Set/Rarity: Dissension common Card Name: Slithering Shade Cost: B Type: Creature - Shade Pow/Tgh: 0/1 Rules Text: Defender (This creature can't attack.) B: Slithering Shade gets +1/+1 until end of turn. Hellbent - Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand. Set/Rarity: Dissension uncommon Card Name: Soulsworn Jury Cost: 2W Type: Creature - Spirit Pow/Tgh: 1/4 Rules Text: Defender (This creature can't attack.) 1U, Sacrifice Soulsworn Jury: Counter target creature spell. Set/Rarity: Dissension common Card Name: Spell Snare Cost: U Type: Instant Pow/Tgh: Rules Text: Counter target spell with converted mana cost 2. Set/Rarity: Dissension uncommon Card Name: Sporeback Troll Cost: 3G Type: Creature - Troll Mutant Pow/Tgh: 0/0 Rules Text: Graft 2 (This creature comes into play with two +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.) 1G: Regenerate target creature with a +1/+1 counter on it. Set/Rarity: Dissension common Card Name: Sprouting Phytohydra Cost: 4G Type: Creature - Plant Hydra Pow/Tgh: 0/2 Rules Text: Defender (This creature can't attack.) Whenever Sprouting Phytohydra is dealt damage, you may put a token into play that's a copy of Sprouting Phytohydra. Set/Rarity: Dissension rare Card Name: Squealing Devil Cost: 1R Type: Creature - Devil Pow/Tgh: 2/1 Rules Text: Fear When Squealing Devil comes into play, you may pay X. If you do, target creature gets +X/+0 until end of turn. When Squealing Devil comes into play, sacrifice it unless B was spent to play it. Set/Rarity: Dissension uncommon Card Name: Stalking Vengeance Cost: 5RR Type: Creature - Avatar Pow/Tgh: 5/5 Rules Text: Haste Whenever another creature you control is put into a graveyard from play, it deals damage equal to its power to target player. Set/Rarity: Dissension rare Card Name: Steeling Stance Cost: 1WW Type: Instant Pow/Tgh: Rules Text: Creatures you control get +1/+1 until end of turn. Forecast - W, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Play this ability only during your upkeep and only once each turn.) Set/Rarity: Dissension common Card Name: Stoic Ephemera Cost: 2W Type: Creature - Spirit Pow/Tgh: 5/5 Rules Text: Defender (This creature can't attack.) Flying When Stoic Ephemera blocks, sacrifice it at end of combat. Set/Rarity: Dissension uncommon Card Name: Stomp and Howl Cost: 2G Type: Sorcery Pow/Tgh: Rules Text: Destroy target artifact and target enchantment. Set/Rarity: Dissension uncommon Card Name: Stormscale Anarch Cost: 2RR Type: Creature - Viashino Shaman Pow/Tgh: 2/2 Rules Text: 2R, Discard a card at random: Stormscale Anarch deals 2 damage to target creature or player. If the discarded card was multicolored, Stormscale Anarch deals 4 damage to that creature or player instead. Set/Rarity: Dissension rare Card Name: Street Savvy Cost: G Type: Enchantment - Aura Pow/Tgh: Rules Text: Enchant creature Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities. Set/Rarity: Dissension common Card Name: Supply // Demand Cost: XGW // 1WU Type: Sorcery // Sorcery Pow/Tgh: Rules Text: Put X 1/1 green Saproling creature tokens into play. // Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library. Set/Rarity: Dissension uncommon Card Name: Swift Silence Cost: 2WUU Type: Instant Pow/Tgh: Rules Text: Counter all other spells. Draw a card for each spell countered this way. Set/Rarity: Dissension rare Card Name: Taste for Mayhem Cost: R Type: Enchantment - Aura Pow/Tgh: Rules Text: Enchant creature Enchanted creature gets +2/+0. Hellbent - Enchanted creature gets an additional +2/+0 as long as you have no cards in hand. Set/Rarity: Dissension common Card Name: Thrive Cost: XG Type: Sorcery Pow/Tgh: Rules Text: Put a +1/+1 counter on each of X target creatures. Set/Rarity: Prophecy common, Dissension common Card Name: Tidespout Tyrant Cost: 5UUU Type: Creature - Djinn Pow/Tgh: 5/5 Rules Text: Flying Whenever you play a spell, return target permanent to its owner's hand. Set/Rarity: Dissension rare Card Name: Transguild Courier Cost: 4 Type: Artifact Creature - Golem Pow/Tgh: 3/3 Rules Text: Transguild Courier is all colors (even if this card isn't in play). Set/Rarity: Dissension uncommon Card Name: Trial // Error Cost: WU // UB Type: Instant // Instant Pow/Tgh: Rules Text: Return all creatures blocking or blocked by target creature to their owner's hand. // Counter target multicolored spell. Set/Rarity: Dissension uncommon Card Name: Trygon Predator Cost: 1GU Type: Creature - Beast Pow/Tgh: 2/3 Rules Text: Flying Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls. Set/Rarity: Dissension uncommon Card Name: Twinstrike Cost: 3BR Type: Instant Pow/Tgh: Rules Text: Twinstrike deals 2 damage to each of two target creatures. Hellbent - Destroy those creatures instead if you have no cards in hand. Set/Rarity: Dissension uncommon Card Name: Unliving Psychopath Cost: 2BB Type: Creature - Zombie Assassin Pow/Tgh: 0/4 Rules Text: B: Unliving Psychopath gets +1/-1 until end of turn. B, T: Destroy target creature with power less than Unliving Psychopath's power. Set/Rarity: Dissension rare Card Name: Utopia Sprawl Cost: G Type: Enchantment - Aura Pow/Tgh: Rules Text: Enchant Forest As Utopia Sprawl comes into play, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool. Set/Rarity: Dissension common Card Name: Utvara Scalper Cost: 1R Type: Creature - Goblin Scout Pow/Tgh: 1/2 Rules Text: Flying Utvara Scalper attacks each turn if able. Set/Rarity: Dissension common Card Name: Valor Made Real Cost: W Type: Instant Pow/Tgh: Rules Text: Target creature can block any number of creatures this turn. Set/Rarity: Dissension common Card Name: Verdant Eidolon Cost: 3G Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: G, Sacrifice Verdant Eidolon: Add three mana of any one color to your mana pool. Whenever you play a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand. Set/Rarity: Dissension common Card Name: Vesper Ghoul Cost: 2B Type: Creature - Zombie Druid Pow/Tgh: 1/1 Rules Text: T, Pay 1 life: Add one mana of any color to your mana pool. Set/Rarity: Dissension common Card Name: Vigean Graftmage Cost: 2U Type: Creature - Vedalken Wizard Mutant Pow/Tgh: 0/0 Rules Text: Graft 2 (This creature comes into play with two +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.) 1U: Untap target creature with a +1/+1 counter on it. Set/Rarity: Dissension uncommon Card Name: Vigean Hydropon Cost: 1GU Type: Creature - Plant Mutant Pow/Tgh: 0/0 Rules Text: Graft 5 (This creature comes into play with five +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.) Vigean Hydropon can't attack or block. Set/Rarity: Dissension common Card Name: Vigean Intuition Cost: 3GU Type: Instant Pow/Tgh: Rules Text: Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (The card types are artifact, creature, enchantment, instant, land, and sorcery.) Set/Rarity: Dissension uncommon Card Name: Vision Skeins Cost: 1U Type: Instant Pow/Tgh: Rules Text: Each player draws two cards. Set/Rarity: Dissension common Card Name: Voidslime Cost: GUU Type: Instant Pow/Tgh: Rules Text: Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.) Set/Rarity: Dissension rare Card Name: Wakestone Gargoyle Cost: 3W Type: Creature - Gargoyle Pow/Tgh: 3/4 Rules Text: Defender (This creature can't attack.) Flying 1W: Creatures you control with defender can attack this turn as though they didn't have defender. Set/Rarity: Dissension rare Card Name: Walking Archive Cost: 3 Type: Artifact Creature - Golem Pow/Tgh: 1/1 Rules Text: Defender (This creature can't attack.) Walking Archive comes into play with a +1/+1 counter on it. At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive. 2WU: Put a +1/+1 counter on Walking Archive. Set/Rarity: Dissension rare Card Name: War's Toll Cost: 3R Type: Enchantment Pow/Tgh: Rules Text: Whenever an opponent taps a land for mana, tap all lands that player controls. If a creature an opponent controls attacks, all creatures that opponent controls attack if able. Set/Rarity: Dissension rare Card Name: Weight of Spires Cost: R Type: Instant Pow/Tgh: Rules Text: Weight of Spires deals damage to target creature equal to the number of nonbasic lands that creature's controller controls. Set/Rarity: Dissension uncommon Card Name: Whiptail Moloch Cost: 4R Type: Creature - Lizard Pow/Tgh: 6/3 Rules Text: When Whiptail Moloch comes into play, it deals 3 damage to target creature you control. Set/Rarity: Dissension common Card Name: Windreaver Cost: 3WU Type: Creature - Elemental Pow/Tgh: 1/3 Rules Text: Flying W: Windreaver gains vigilance until end of turn. W: Windreaver gets +0/+1 until end of turn. U: Switch Windreaver's power and toughness until end of turn. U: Return Windreaver to its owner's hand. Set/Rarity: Dissension rare Card Name: Wit's End Cost: 5BB Type: Sorcery Pow/Tgh: Rules Text: Target player discards his or her hand. Set/Rarity: Dissension rare Card Name: Wrecking Ball Cost: 2BR Type: Instant Pow/Tgh: Rules Text: Destroy target creature or land. Set/Rarity: Dissension common Card Name: Writ of Passage Cost: U Type: Enchantment - Aura Pow/Tgh: Rules Text: Enchant creature Whenever enchanted creature attacks, if its power is 2 or less, it's unblockable this turn. Forecast - 1U, Reveal Writ of Passage from your hand: Target creature with power 2 or less is unblockable this turn. (Play this ability only during your upkeep and only once each turn.) Set/Rarity: Dissension common Magic: The Gathering - Dissension (tm) & (c) 1993-2006 Wizards of the Coast, Inc. http://www.magicthegathering.com/