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Defender
Coastal Bulwark gets +2/+0 as long as you control an Island.
2, TAP: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Defender
Coastal Bulwark gets +2/+0 as long as you control an Island.
2, TAP: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Defender
Coastal Bulwark gets +2/+0 as long as you control an Island.
2, TAP: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Defender
Coastal Bulwark gets +2/+0 as long as you control an Island.
2, TAP: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Equipped creature has flying.
Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has flying.
Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has flying.
Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has flying.
Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has flying.
Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has flying.
Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has flying.
Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has flying.
Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
Reach
2, TAP: Put target card from a graveyard on the bottom of its owners library.
Reach
2, TAP: Put target card from a graveyard on the bottom of its owners library.
Reach
2, TAP: Put target card from a graveyard on the bottom of its owners library.
Reach
2, TAP: Put target card from a graveyard on the bottom of its owners library.
Draft Cogwork Librarian face up.
As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack.
Draft Cogwork Librarian face up.
As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack.
Draft Cogwork Librarian face up.
As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack.
Draft Cogwork Librarian face up.
As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack.
Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack.
Flying
Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack.
Flying
Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack.
Flying
Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack.
Flying
When Cogworkers Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token.
1W, Sacrifice Cogworkers Puzzleknot: Create a 1/1 colorless Servo artifact creature token.
When Cogworkers Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token.
1W, Sacrifice Cogworkers Puzzleknot: Create a 1/1 colorless Servo artifact creature token.
When Cogworkers Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token.
1W, Sacrifice Cogworkers Puzzleknot: Create a 1/1 colorless Servo artifact creature token.
When Cogworkers Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token.
1W, Sacrifice Cogworkers Puzzleknot: Create a 1/1 colorless Servo artifact creature token.
2, Sacrifice Combat Courier: Draw a card.
Unearth U (U: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
2, Sacrifice Combat Courier: Draw a card.
Unearth U (U: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
2, Sacrifice Combat Courier: Draw a card.
Unearth U (U: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
2, Sacrifice Combat Courier: Draw a card.
Unearth U (U: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
TAP: Add one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add to your mana pool one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add to your mana pool one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add to your mana pool one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add to your mana pool one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add to your mana pool one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add to your mana pool one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add to your mana pool one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add to your mana pool one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.
TAP: Add one mana of any color in your commanders color identity.
Sacrifice Commanders Sphere: Draw a card.








































