ANKÜNDIGUNG: Der Miracle Games Shop schliesst im Dezember !
Weitere Informationen
Kartenname
Farbe
Edition
Seltenheit
 
Erweiterte Suche
Treffer 47001 - 47020 (von 53235) | zurück - vor | 1 | ... | 2349 | 2350 | 2351 | 2352 | 2353 | ... | 2662
Treetop Village

uncommon
Treetop Village
Baumwipfelsorf
Land
Land
Treetop Village comes into play tapped.
T: Add one green mana to your mana pool.
1G: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. This creature still counts as a land.
Treetop Village comes into play tapped.
T: Add one green mana to your mana pool.
1G: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. This creature still counts as a land.
Shop : 0,49 Euro - Zum Online-Shop
Shop : 0,49 Euro - Zum Online-Shop

uncommon
Treetop Village
Baumwipfelsorf
Land
Land
Treetop Village comes into play tapped.
T: Add one green mana to your mana pool.
1G: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. This creature still counts as a land.
Treetop Village comes into play tapped.
T: Add one green mana to your mana pool.
1G: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. This creature still counts as a land.
Shop : 0,49 Euro - Zum Online-Shop
Shop : 0,49 Euro - Zum Online-Shop
Land
Land

Treetop Village enters the battlefield tapped.

TAP: Add G to your mana pool.

1G: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. Its still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Treetop Village enters the battlefield tapped.

TAP: Add G to your mana pool.

1G: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. Its still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Shop : 0,95 Euro - Zum Online-Shop
Shop : 0,95 Euro - Zum Online-Shop
Land
Land

Treetop Village enters the battlefield tapped.

TAP: Add G to your mana pool.

1G: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. Its still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Treetop Village enters the battlefield tapped.

TAP: Add G to your mana pool.

1G: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. Its still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Shop : 0,95 Euro - Zum Online-Shop
Shop : 0,95 Euro - Zum Online-Shop

uncommon
Treetop Village
Baumwipfeldorf
Land
Land

Treetop Village enters the battlefield tapped.

TAP: Add G to your mana pool.

1G: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. Its still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Treetop Village enters the battlefield tapped.

TAP: Add G to your mana pool.

1G: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. Its still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)


uncommon
Treetop Village
Baumwipfeldorf
Land
Land

Treetop Village enters the battlefield tapped.

TAP: Add G to your mana pool.

1G: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. Its still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Treetop Village enters the battlefield tapped.

TAP: Add G to your mana pool.

1G: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. Its still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Land
Land

Treetop Village enters the battlefield tapped.

TAP: Add G to your mana pool.

1G: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. Its still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Treetop Village enters the battlefield tapped.

TAP: Add G to your mana pool.

1G: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. Its still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Land
Land

Treetop Village enters the battlefield tapped.

TAP: Add G to your mana pool.

1G: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. Its still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Treetop Village enters the battlefield tapped.

TAP: Add G to your mana pool.

1G: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. Its still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Land
Land

Treetop Village enters the battlefield tapped.

TAP: Add G to your mana pool.

1G: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. Its still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Treetop Village enters the battlefield tapped.

TAP: Add G to your mana pool.

1G: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. Its still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Land
Land

Treetop Village enters the battlefield tapped.

TAP: Add G to your mana pool.

1G: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. Its still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Treetop Village enters the battlefield tapped.

TAP: Add G to your mana pool.

1G: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. Its still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)


uncommon
Treetop Village
Baumwipfeldorf
Land
Land
Treetop Village comes into play tapped. T: Add one green mana to your mana pool. 1G: Treetop Village becomes a 3/3 green creature with trample until end of turn. This creature still counts as a land.
Treetop Village comes into play tapped. T: Add one green mana to your mana pool. 1G: Treetop Village becomes a 3/3 green creature with trample until end of turn. This creature still counts as a land.
Shop : 2,45 Euro - Zum Online-Shop
Shop : 2,45 Euro - Zum Online-Shop

uncommon
Treetop Village
Baumwipfeldorf
Land
Land
Treetop Village comes into play tapped. T: Add one green mana to your mana pool. 1G: Treetop Village becomes a 3/3 green creature with trample until end of turn. This creature still counts as a land.
Treetop Village comes into play tapped. T: Add one green mana to your mana pool. 1G: Treetop Village becomes a 3/3 green creature with trample until end of turn. This creature still counts as a land.
Shop : 2,45 Euro - Zum Online-Shop
Shop : 2,45 Euro - Zum Online-Shop
Tresserhorn Sinks

uncommon
Tresserhorn Sinks
Tresserhorn-Senke
Snow Land
Snow Land
Tresserhorn Sinks comes into play tapped.
Tap: Add B or R to your mana pool.
Tresserhorn Sinks comes into play tapped.
Tap: Add B or R to your mana pool.
Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop

uncommon
Tresserhorn Sinks
Tresserhorn-Senke
Snow Land
Snow Land
Tresserhorn Sinks comes into play tapped.
Tap: Add B or R to your mana pool.
Tresserhorn Sinks comes into play tapped.
Tap: Add B or R to your mana pool.
Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop
Trevas Ruins

uncommon
Trevas Ruins
Trevas Ruinen
Land - Lair
Land - Lair

When Treva?s Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner?s hand.

TAP: Add G, W, or U.

When Treva?s Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner?s hand.

TAP: Add G, W, or U.


uncommon
Trevas Ruins
Trevas Ruinen
Land - Lair
Land - Lair

When Treva?s Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner?s hand.

TAP: Add G, W, or U.

When Treva?s Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner?s hand.

TAP: Add G, W, or U.


uncommon
Trevas Ruins
Trevas Ruinen
Land
Land
Trevas Ruins is a Lair in addition to its land type. When Trevas Ruins comes into play, sacrifice it unless you return a non-Lair land you control to its owners hand. T: Add G, W, or U to your mana pool.
Trevas Ruins is a Lair in addition to its land type. When Trevas Ruins comes into play, sacrifice it unless you return a non-Lair land you control to its owners hand. T: Add G, W, or U to your mana pool.

uncommon
Trevas Ruins
Trevas Ruinen
Land
Land
Trevas Ruins is a Lair in addition to its land type. When Trevas Ruins comes into play, sacrifice it unless you return a non-Lair land you control to its owners hand. T: Add G, W, or U to your mana pool.
Trevas Ruins is a Lair in addition to its land type. When Trevas Ruins comes into play, sacrifice it unless you return a non-Lair land you control to its owners hand. T: Add G, W, or U to your mana pool.
Unclaimed Territory

uncommon
Unclaimed Territory
Unbeanspruchtes Territorium
Land
Land

As Unclaimed Territory enters the battlefield, choose a creature type.

TAP: Add (c).

TAP: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

As Unclaimed Territory enters the battlefield, choose a creature type.

TAP: Add (c).

TAP: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.


uncommon
Unclaimed Territory
Unbeanspruchtes Territorium
Land
Land

As Unclaimed Territory enters the battlefield, choose a creature type.

TAP: Add (c).

TAP: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

As Unclaimed Territory enters the battlefield, choose a creature type.

TAP: Add (c).

TAP: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.


uncommon
Unclaimed Territory
Unbeanspruchtes Territorium
Land
Land

As Unclaimed Territory enters the battlefield, choose a creature type.

TAP: Add (c).

TAP: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

As Unclaimed Territory enters the battlefield, choose a creature type.

TAP: Add (c).

TAP: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.


uncommon
Unclaimed Territory
Unbeanspruchtes Territorium
Land
Land

As Unclaimed Territory enters the battlefield, choose a creature type.

TAP: Add (c).

TAP: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

As Unclaimed Territory enters the battlefield, choose a creature type.

TAP: Add (c).

TAP: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.


uncommon
Unclaimed Territory
Unbeanspruchtes Territorium
Land
Land

As Unclaimed Territory enters the battlefield, choose a creature type.

TAP: Add (c).

TAP: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

As Unclaimed Territory enters the battlefield, choose a creature type.

TAP: Add (c).

TAP: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.


uncommon
Unclaimed Territory
Unbeanspruchtes Territorium
Land
Land

As Unclaimed Territory enters the battlefield, choose a creature type.

TAP: Add (c).

TAP: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

As Unclaimed Territory enters the battlefield, choose a creature type.

TAP: Add (c).

TAP: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.


uncommon
Unclaimed Territory
Unbeanspruchtes Territorium
Land
Land

As Unclaimed Territory enters the battlefield, choose a creature type.

TAP: Add (c).

TAP: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

As Unclaimed Territory enters the battlefield, choose a creature type.

TAP: Add (c).

TAP: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.


uncommon
Unclaimed Territory
Unbeanspruchtes Territorium
Land
Land

As Unclaimed Territory enters the battlefield, choose a creature type.

TAP: Add (c).

TAP: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

As Unclaimed Territory enters the battlefield, choose a creature type.

TAP: Add (c).

TAP: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.


uncommon
Unclaimed Territory
Unbeanspruchtes Territorium
Land
Land

As Unclaimed Territory enters the battlefield, choose a creature type.

TAP: Add (c) to your mana pool.

TAP: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type.

As Unclaimed Territory enters the battlefield, choose a creature type.

TAP: Add (c) to your mana pool.

TAP: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type.

Shop : 0,59 Euro - Zum Online-Shop
Shop : 0,59 Euro - Zum Online-Shop

uncommon
Unclaimed Territory
Unbeanspruchtes Territorium
Land
Land

As Unclaimed Territory enters the battlefield, choose a creature type.

TAP: Add (c) to your mana pool.

TAP: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type.

As Unclaimed Territory enters the battlefield, choose a creature type.

TAP: Add (c) to your mana pool.

TAP: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type.

Shop : 0,59 Euro - Zum Online-Shop
Shop : 0,59 Euro - Zum Online-Shop
Underdark Rift

uncommon
Underdark Rift
Unterreich-Spalte
Land
Land

TAP: Add (c).

5, TAP, Exile Underdark Rift: Roll a d10. Put target artifact, creature, or planeswalker into its owners library just beneath the top X cards of that library, where X is the result. Activate only as a sorcery.

TAP: Add (c).

5, TAP, Exile Underdark Rift: Roll a d10. Put target artifact, creature, or planeswalker into its owners library just beneath the top X cards of that library, where X is the result. Activate only as a sorcery.

Shop : 0,35 Euro - Zum Online-Shop
Shop : 0,35 Euro - Zum Online-Shop

uncommon
Underdark Rift
Unterreich-Spalte
Land
Land

TAP: Add (c).

5, TAP, Exile Underdark Rift: Roll a d10. Put target artifact, creature, or planeswalker into its owners library just beneath the top X cards of that library, where X is the result. Activate only as a sorcery.

TAP: Add (c).

5, TAP, Exile Underdark Rift: Roll a d10. Put target artifact, creature, or planeswalker into its owners library just beneath the top X cards of that library, where X is the result. Activate only as a sorcery.

Shop : 0,35 Euro - Zum Online-Shop
Shop : 0,35 Euro - Zum Online-Shop
Unholy Citadel
Land
Land
All your black legends gain bands with other legends.
All your black legends gain bands with other legends.
Land
Land
All your black legends gain bands with other legends.
All your black legends gain bands with other legends.
Unstable Frontier

uncommon
Unstable Frontier
Instabiles Grenzland
Land
Land
T: Add 1 to your mana pool.
T: Target land you control becomes the basic land type of your choice until end of turn.
T: Add 1 to your mana pool.
T: Target land you control becomes the basic land type of your choice until end of turn.
Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop

uncommon
Unstable Frontier
Instabiles Grenzland
Land
Land
T: Add 1 to your mana pool.
T: Target land you control becomes the basic land type of your choice until end of turn.
T: Add 1 to your mana pool.
T: Target land you control becomes the basic land type of your choice until end of turn.
Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop
Urborg

uncommon
Urborg
Legendary Land
Legendary Land
TAP: Add B to your mana pool
TAP: Remove first strike ability or swampwalk ability from target creature until end of turn.
TAP: Add B to your mana pool
TAP: Remove first strike ability or swampwalk ability from target creature until end of turn.

uncommon
Urborg
Legendary Land
Legendary Land
TAP: Add B to your mana pool
TAP: Remove first strike ability or swampwalk ability from target creature until end of turn.
TAP: Add B to your mana pool
TAP: Remove first strike ability or swampwalk ability from target creature until end of turn.
Urborg Volcano

uncommon
Urborg Volcano
Urborgvulkan
Land
Land
Urborg Volcano comes into play tapped.
Tap: Add B or R to your mana pool.
Urborg Volcano comes into play tapped.
Tap: Add B or R to your mana pool.
Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop

uncommon
Urborg Volcano
Urborgvulkan
Land
Land
Urborg Volcano comes into play tapped.
Tap: Add B or R to your mana pool.
Urborg Volcano comes into play tapped.
Tap: Add B or R to your mana pool.
Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop

uncommon
Urborg Volcano
Urborgvulkan
Land
Land

Urborg Volcano enters the battlefield tapped.

TAP: Add B or R.

Urborg Volcano enters the battlefield tapped.

TAP: Add B or R.

Shop : 0,19 Euro - Zum Online-Shop
Shop : 0,19 Euro - Zum Online-Shop

uncommon
Urborg Volcano
Urborgvulkan
Land
Land

Urborg Volcano enters the battlefield tapped.

TAP: Add B or R.

Urborg Volcano enters the battlefield tapped.

TAP: Add B or R.

Shop : 0,19 Euro - Zum Online-Shop
Shop : 0,19 Euro - Zum Online-Shop
Treffer 47001 - 47020 (von 53235) | zurück - vor | 1 | ... | 2349 | 2350 | 2351 | 2352 | 2353 | ... | 2662

*Alle Preisangaben in EURO, inkl. gesetzl. MwSt. und zzgl. Versandkosten)

© 2001-2025 Miracle Games. All Rights Reserved.

Miracle Games ist ein Online-Shop für das Sammelkartenspiel Magic: The Gathering von Wizards of the Coast. Neben einer Riesenauswahl an Magic Einzelkarten erhältst Du hier auch MTG Booster & Displays, Decks & Bundles, Packs und Zubehör.

Magic the Gathering (TM), die Manasymbole, Tap-Symbole, ´´Tappen´´, sowie alle Editionsnamen und -symbole
sind eingetragene Warenzeichen von Wizards of the Coast LLC, a subsidiary of Hasbro, Inc.