Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
First strike
Whenever Syr Alin, the Lions Claw attacks, other creatures you control get +1/+1 until end of turn.
First strike
Whenever Syr Alin, the Lions Claw attacks, other creatures you control get +1/+1 until end of turn.
First strike
Whenever Syr Alin, the Lions Claw attacks, other creatures you control get +1/+1 until end of turn.
First strike
Whenever Syr Alin, the Lions Claw attacks, other creatures you control get +1/+1 until end of turn.
When Taj-Nar Swordsmith enters the battlefield, you may pay . If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library.
When Taj-Nar Swordsmith enters the battlefield, you may pay . If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library.
When Taj-Nar Swordsmith enters the battlefield, you may pay . If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library.
When Taj-Nar Swordsmith enters the battlefield, you may pay . If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library.
When Taj-Nar Swordsmith enters the battlefield, you may pay . If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library.
When Taj-Nar Swordsmith enters the battlefield, you may pay . If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library.
When Taj-Nar Swordsmith enters the battlefield, you may pay . If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library.
When Taj-Nar Swordsmith enters the battlefield, you may pay . If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library.
Create three 1/1 white Warrior creature tokens.
Create three 1/1 white Warrior creature tokens.
Create three 1/1 white Warrior creature tokens.
Create three 1/1 white Warrior creature tokens.
Put three 1/1 white Warrior creature tokens onto the battlefield.
Put three 1/1 white Warrior creature tokens onto the battlefield.
Put three 1/1 white Warrior creature tokens onto the battlefield.
Put three 1/1 white Warrior creature tokens onto the battlefield.
lt - igt - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)lt - /igt -
I - Target creature you control gains indestructible for as long as you control Tale of Tinuviel.
II - Return target creature card from your graveyard to the battlefield.
III - Up to two target creatures you control each gain lifelink until end of turn.
lt - igt - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)lt - /igt -
I - Target creature you control gains indestructible for as long as you control Tale of Tinuviel.
II - Return target creature card from your graveyard to the battlefield.
III - Up to two target creatures you control each gain lifelink until end of turn.
lt - igt - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)lt - /igt -
I - Target creature you control gains indestructible for as long as you control Tale of Tinuviel.
II - Return target creature card from your graveyard to the battlefield.
III - Up to two target creatures you control each gain lifelink until end of turn.
lt - igt - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)lt - /igt -
I - Target creature you control gains indestructible for as long as you control Tale of Tinuviel.
II - Return target creature card from your graveyard to the battlefield.
III - Up to two target creatures you control each gain lifelink until end of turn.