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Treffer 44841 - 44860 (von 53282) | zurück - vor | 1 | ... | 2241 | 2242 | 2243 | 2244 | 2245 | ... | 2665
Garruks Packleader

uncommon
Garruks Packleader
Garruks Rudelführer
Manakosten: 4GCreature - Beast, 4/4
Creature - Beast, 4/4
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.

uncommon
Garruks Packleader
Garruks Rudelführer
Manakosten: 4GCreature - Beast, 4/4
Creature - Beast, 4/4
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.

uncommon
Garruks Packleader
Garruks Rudelführer
Manakosten: 4GCreature - Beast, 4/4
Creature - Beast, 4/4
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
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Shop : 0,15 Euro - Zum Online-Shop

uncommon
Garruks Packleader
Garruks Rudelführer
Manakosten: 4GCreature - Beast, 4/4
Creature - Beast, 4/4
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop

uncommon
Garruks Packleader
Garruks Rudelführer
Manakosten: 4GCreature - Beast, 4/4
Creature - Beast, 4/4

Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.

Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.


uncommon
Garruks Packleader
Garruks Rudelführer
Manakosten: 4GCreature - Beast, 4/4
Creature - Beast, 4/4

Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.

Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.

Garruks Uprising

uncommon
Garruks Uprising
Garruks Aufstand
Manakosten: 2GEnchantment
Enchantment

When Garruks Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker theyre attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

When Garruks Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker theyre attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.


uncommon
Garruks Uprising
Garruks Aufstand
Manakosten: 2GEnchantment
Enchantment

When Garruks Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker theyre attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

When Garruks Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker theyre attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.


uncommon
Garruks Uprising
Garruks Aufstand
Manakosten: 2GEnchantment
Enchantment

When Garruks Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker theyre attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

When Garruks Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker theyre attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.


uncommon
Garruks Uprising
Garruks Aufstand
Manakosten: 2GEnchantment
Enchantment

When Garruks Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker theyre attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

When Garruks Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker theyre attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.


uncommon
Garruks Uprising
Garruks Aufstand
Manakosten: 2GEnchantment
Enchantment

When Garruks Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker theyre attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

When Garruks Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker theyre attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.


uncommon
Garruks Uprising
Garruks Aufstand
Manakosten: 2GEnchantment
Enchantment

When Garruks Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker theyre attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

When Garruks Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker theyre attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

Garruks Uprising (Nr 186)

uncommon
Garruks Uprising (Nr 186)
Garruks Aufstand (Nr 186)
Manakosten: 2GEnchantment
Enchantment

When Garruks Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker theyre attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

When Garruks Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker theyre attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.


uncommon
Garruks Uprising (Nr 186)
Garruks Aufstand (Nr 186)
Manakosten: 2GEnchantment
Enchantment

When Garruks Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker theyre attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

When Garruks Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker theyre attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

Garruks Uprising (Nr 308)

uncommon
Garruks Uprising (Nr 308)
Garruks Aufstand (Nr 308)
Manakosten: 2GEnchantment
Enchantment

When Garruks Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker theyre attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

When Garruks Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker theyre attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.


uncommon
Garruks Uprising (Nr 308)
Garruks Aufstand (Nr 308)
Manakosten: 2GEnchantment
Enchantment

When Garruks Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker theyre attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

When Garruks Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker theyre attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

Gatebreaker Ram

uncommon
Gatebreaker Ram
Torbrechender Widder
Manakosten: 2GCreature - Sheep, 2/2
Creature - Sheep, 2/2

Gatebreaker Ram gets +1/+1 for each Gate you control.

As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample.

Gatebreaker Ram gets +1/+1 for each Gate you control.

As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample.

Shop : 0,25 Euro - Zum Online-Shop
Shop : 0,25 Euro - Zum Online-Shop

uncommon
Gatebreaker Ram
Torbrechender Widder
Manakosten: 2GCreature - Sheep, 2/2
Creature - Sheep, 2/2

Gatebreaker Ram gets +1/+1 for each Gate you control.

As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample.

Gatebreaker Ram gets +1/+1 for each Gate you control.

As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample.

Shop : 0,25 Euro - Zum Online-Shop
Shop : 0,25 Euro - Zum Online-Shop
Gather Courage

uncommon
Gather Courage
Mut ansammeln
Manakosten: GInstant
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creatures color.)

Target creature gets +2/+2 until end of turn.

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creatures color.)

Target creature gets +2/+2 until end of turn.

Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop

uncommon
Gather Courage
Mut ansammeln
Manakosten: GInstant
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creatures color.)

Target creature gets +2/+2 until end of turn.

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creatures color.)

Target creature gets +2/+2 until end of turn.

Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop
Gather the Pack

uncommon
Gather the Pack
Das Rudel versammeln
Manakosten: 1GSorcery
Sorcery

Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard.

Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.

Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard.

Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.

Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop

uncommon
Gather the Pack
Das Rudel versammeln
Manakosten: 1GSorcery
Sorcery

Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard.

Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.

Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard.

Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.

Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop
Gatherer of Graces

uncommon
Gatherer of Graces
Sammlerin der Günste
Manakosten: 1GCreature - Human Druid, 1/2
Creature - Human Druid, 1/2
Gatherer of Graces gets +1/+1 for each Aura attached to it.
Sacrifice an Aura: Regenerate Gatherer of Graces.
Gatherer of Graces gets +1/+1 for each Aura attached to it.
Sacrifice an Aura: Regenerate Gatherer of Graces.
Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop

uncommon
Gatherer of Graces
Sammlerin der Günste
Manakosten: 1GCreature - Human Druid, 1/2
Creature - Human Druid, 1/2
Gatherer of Graces gets +1/+1 for each Aura attached to it.
Sacrifice an Aura: Regenerate Gatherer of Graces.
Gatherer of Graces gets +1/+1 for each Aura attached to it.
Sacrifice an Aura: Regenerate Gatherer of Graces.
Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop
Gatstaf Shepherd

uncommon
Gatstaf Shepherd
Schafhirte aus Gatztow
Manakosten: 1GCreature - Human Werewolf, 2/2
Creature - Human Werewolf, 2/2
Vorderseite:

At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd.

-------------------------------------------
Rückseite:

Name: Gatstaf Howler
Kartentyp: Creature - Werewolf, 3/3
Text:
Intimidate (This creature cant be blocked except by artifact creatures and/or creatures that share a color with it.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler.
Vorderseite:

At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd.

-------------------------------------------
Rückseite:

Name: Gatstaf Howler
Kartentyp: Creature - Werewolf, 3/3
Text:
Intimidate (This creature cant be blocked except by artifact creatures and/or creatures that share a color with it.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler.
Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop

uncommon
Gatstaf Shepherd
Schafhirte aus Gatztow
Manakosten: 1GCreature - Human Werewolf, 2/2
Creature - Human Werewolf, 2/2
Vorderseite:

At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd.

-------------------------------------------
Rückseite:

Name: Gatstaf Howler
Kartentyp: Creature - Werewolf, 3/3
Text:
Intimidate (This creature cant be blocked except by artifact creatures and/or creatures that share a color with it.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler.
Vorderseite:

At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd.

-------------------------------------------
Rückseite:

Name: Gatstaf Howler
Kartentyp: Creature - Werewolf, 3/3
Text:
Intimidate (This creature cant be blocked except by artifact creatures and/or creatures that share a color with it.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler.
Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop
Gelatinous Genesis

uncommon
Gelatinous Genesis
Gallertentstehung
Manakosten: XXGSorcery
Sorcery

Create X X/X green Ooze creature tokens.

Create X X/X green Ooze creature tokens.

Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop

uncommon
Gelatinous Genesis
Gallertentstehung
Manakosten: XXGSorcery
Sorcery

Create X X/X green Ooze creature tokens.

Create X X/X green Ooze creature tokens.

Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop
Gempalm Strider
Manakosten: 1GCreature - Elf, 2/2
Creature - Elf, 2/2

Cycling 2GG (2GG, Discard this card: Draw a card.)

When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn.

Cycling 2GG (2GG, Discard this card: Draw a card.)

When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn.

Manakosten: 1GCreature - Elf, 2/2
Creature - Elf, 2/2

Cycling 2GG (2GG, Discard this card: Draw a card.)

When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn.

Cycling 2GG (2GG, Discard this card: Draw a card.)

When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn.


uncommon
Gempalm Strider
Gemmenhand-Läufer
Manakosten: 1GCreature - Elf, 2/2
Creature - Elf, 2/2
Cycling 2GG (2GG, Discard this card from your hand: Draw a card). When you cycle Gempalm Strider, all Elves get +2/+2 until end of turn.
Cycling 2GG (2GG, Discard this card from your hand: Draw a card). When you cycle Gempalm Strider, all Elves get +2/+2 until end of turn.
Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop

uncommon
Gempalm Strider
Gemmenhand-Läufer
Manakosten: 1GCreature - Elf, 2/2
Creature - Elf, 2/2
Cycling 2GG (2GG, Discard this card from your hand: Draw a card). When you cycle Gempalm Strider, all Elves get +2/+2 until end of turn.
Cycling 2GG (2GG, Discard this card from your hand: Draw a card). When you cycle Gempalm Strider, all Elves get +2/+2 until end of turn.
Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop
Generous Visitor

uncommon
Generous Visitor
Großzügiger Besucher
Manakosten: GCreature - Spirit, 1/1
Creature - Spirit, 1/1
Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.
Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.
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Shop : 0,20 Euro - Zum Online-Shop

uncommon
Generous Visitor
Großzügiger Besucher
Manakosten: GCreature - Spirit, 1/1
Creature - Spirit, 1/1
Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.
Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.
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Shop : 0,20 Euro - Zum Online-Shop
Genju of the Cedars

uncommon
Genju of the Cedars
Genju der Zedern
Manakosten: GEnchant Forest
Enchant Forest
2: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. Its still a land.
When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.
2: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. Its still a land.
When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.
Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop

uncommon
Genju of the Cedars
Genju der Zedern
Manakosten: GEnchant Forest
Enchant Forest
2: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. Its still a land.
When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.
2: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. Its still a land.
When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.
Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop
Manakosten: GEnchantment - Aura
Enchantment - Aura

Enchant Forest

2: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. Its still a land.

When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.

Enchant Forest

2: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. Its still a land.

When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.

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Shop : 0,20 Euro - Zum Online-Shop
Manakosten: GEnchantment - Aura
Enchantment - Aura

Enchant Forest

2: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. Its still a land.

When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.

Enchant Forest

2: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. Its still a land.

When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.

Shop : 0,20 Euro - Zum Online-Shop
Shop : 0,20 Euro - Zum Online-Shop
Get a Leg Up

uncommon
Get a Leg Up
Auf die Sprünge helfen
Manakosten: GInstant
Instant

Until end of turn, target creature gets +1/+1 for each creature you control and gains reach.

Until end of turn, target creature gets +1/+1 for each creature you control and gains reach.

Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop

uncommon
Get a Leg Up
Auf die Sprünge helfen
Manakosten: GInstant
Instant

Until end of turn, target creature gets +1/+1 for each creature you control and gains reach.

Until end of turn, target creature gets +1/+1 for each creature you control and gains reach.

Shop : 0,15 Euro - Zum Online-Shop
Shop : 0,15 Euro - Zum Online-Shop
Treffer 44841 - 44860 (von 53282) | zurück - vor | 1 | ... | 2241 | 2242 | 2243 | 2244 | 2245 | ... | 2665

*Alle Preisangaben in EURO, inkl. gesetzl. MwSt. und zzgl. Versandkosten)

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