Das aktuelle Angebot ist für den Verkauf an Händler und Wiederverkäufer gerichtet.
Weitere Informationen
Enchant creature
Enchanted creature gets +1/+2 as long as its white. Otherwise, it gets -2/-1.
Enchant creature
Enchanted creature gets +1/+2 as long as its white. Otherwise, it gets -2/-1.
Enchant creature
Enchanted creature gets +1/+2 as long as its white. Otherwise, it gets -2/-1.
Enchant creature
Enchanted creature gets +1/+2 as long as its white. Otherwise, it gets -2/-1.
Enchanted creature gets +1/+2 as long as it’s white. Otherwise, it gets -2/-1.
Enchanted creature gets +1/+2 as long as it’s white. Otherwise, it gets -2/-1.
Enchanted creature gets +1/+2 as long as it’s white. Otherwise, it gets -2/-1.
Enchanted creature gets +1/+2 as long as it’s white. Otherwise, it gets -2/-1.
Enchanted creature gets +2/+2, and has flying and vigilance (It cant be blocked except by creatures with flying or reach and attacking doesnt cause it to tap.)
Enchanted creature gets +2/+2, and has flying and vigilance (It cant be blocked except by creatures with flying or reach and attacking doesnt cause it to tap.)
Enchanted creature gets +2/+2, and has flying and vigilance (It cant be blocked except by creatures with flying or reach and attacking doesnt cause it to tap.)
Enchanted creature gets +2/+2, and has flying and vigilance (It cant be blocked except by creatures with flying or reach and attacking doesnt cause it to tap.)
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance.
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance.
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance.
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance.
Create two 1/1 colorless Servo artifact creature tokens.
Create two 1/1 colorless Servo artifact creature tokens.
Create two 1/1 colorless Servo artifact creature tokens.
Create two 1/1 colorless Servo artifact creature tokens.
Enchanted creature has first strike.
1B: Enchanted creature gets +2/+2 until end of turn.
Enchanted creature has first strike.
1B: Enchanted creature gets +2/+2 until end of turn.
Enchanted creature has first strike.
1B: Enchanted creature gets +2/+2 until end of turn.
Enchanted creature has first strike.
1B: Enchanted creature gets +2/+2 until end of turn.
Kicker 1G (You may pay an additional 1G as you cast this spell.)
Flying
If Shalai??s Acolyte was kicked, it enters the battlefield with two +1/+1 counters on it.
Kicker 1G (You may pay an additional 1G as you cast this spell.)
Flying
If Shalai??s Acolyte was kicked, it enters the battlefield with two +1/+1 counters on it.
Kicker 1G (You may pay an additional 1G as you cast this spell.)
Flying
If Shalai??s Acolyte was kicked, it enters the battlefield with two +1/+1 counters on it.
Kicker 1G (You may pay an additional 1G as you cast this spell.)
Flying
If Shalai??s Acolyte was kicked, it enters the battlefield with two +1/+1 counters on it.
Flash
Enchant creature you control
As long as Shardmages Rescue entered this turn, enchanted creature has hexproof.
Enchanted creature gets +1/+1.
Flash
Enchant creature you control
As long as Shardmages Rescue entered this turn, enchanted creature has hexproof.
Enchanted creature gets +1/+1.
Flash
Enchant creature you control
As long as Shardmages Rescue entered this turn, enchanted creature has hexproof.
Enchanted creature gets +1/+1.
Flash
Enchant creature you control
As long as Shardmages Rescue entered this turn, enchanted creature has hexproof.
Enchanted creature gets +1/+1.
Flash
Enchant creature you control
As long as Shardmages Rescue entered this turn, enchanted creature has hexproof.
Enchanted creature gets +1/+1.
Flash
Enchant creature you control
As long as Shardmages Rescue entered this turn, enchanted creature has hexproof.
Enchanted creature gets +1/+1.
Flash
Enchant creature you control
As long as Shardmages Rescue entered this turn, enchanted creature has hexproof.
Enchanted creature gets +1/+1.
Flash
Enchant creature you control
As long as Shardmages Rescue entered this turn, enchanted creature has hexproof.
Enchanted creature gets +1/+1.
Flying
Whenever a land enters the battlefield under an opponents control, you may gain 3 life.
Flying
Whenever a land enters the battlefield under an opponents control, you may gain 3 life.
Flying
Whenever a land enters the battlefield under an opponents control, you may gain 3 life.
Flying
Whenever a land enters the battlefield under an opponents control, you may gain 3 life.



































.jpg)

.jpg)




