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Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Haste
1R, TAP: Target creature cant block this turn.
Haste
1R, TAP: Target creature cant block this turn.
Haste
1R, TAP: Target creature cant block this turn.
Haste
1R, TAP: Target creature cant block this turn.
When Hammerheim Deadeye comes into play, destroy target creature with flying.
When Hammerheim Deadeye comes into play, destroy target creature with flying.
When Hammerheim Deadeye comes into play, destroy target creature with flying.
When Hammerheim Deadeye comes into play, destroy target creature with flying.
Defender
At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.
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Rückseite:
Name: Bane of Hanweir
Kartentyp: Creature - Werewolf, 5/5
Text:
Bane of Hanweir attacks each turn if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.
Defender
At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.
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Rückseite:
Name: Bane of Hanweir
Kartentyp: Creature - Werewolf, 5/5
Text:
Bane of Hanweir attacks each turn if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.
Defender
At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.
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Rückseite:
Name: Bane of Hanweir
Kartentyp: Creature - Werewolf, 5/5
Text:
Bane of Hanweir attacks each turn if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.
Defender
At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.
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Rückseite:
Name: Bane of Hanweir
Kartentyp: Creature - Werewolf, 5/5
Text:
Bane of Hanweir attacks each turn if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.
Choose target creature. You get (e)(e)(e) (three energy counters), then you may pay any amount of (e). Harnessed Lightning deals that much damage to that creature.
Choose target creature. You get (e)(e)(e) (three energy counters), then you may pay any amount of (e). Harnessed Lightning deals that much damage to that creature.
Choose target creature. You get (e)(e)(e) (three energy counters), then you may pay any amount of (e). Harnessed Lightning deals that much damage to that creature.
Choose target creature. You get (e)(e)(e) (three energy counters), then you may pay any amount of (e). Harnessed Lightning deals that much damage to that creature.
Whenever you cast a noncreature or Otter spell, you may exile the top card of your library. Until end of turn, you may play that card. This ability triggers only once each turn.
Whenever you cast a noncreature or Otter spell, you may exile the top card of your library. Until end of turn, you may play that card. This ability triggers only once each turn.
Whenever you cast a noncreature or Otter spell, you may exile the top card of your library. Until end of turn, you may play that card. This ability triggers only once each turn.
Whenever you cast a noncreature or Otter spell, you may exile the top card of your library. Until end of turn, you may play that card. This ability triggers only once each turn.
Haste
3(w/p): Transform Harried Artisan. Activate only as a sorcery. ((w/p) can be paid with either W or 2 life.)
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Rueckseite:
Name: Phyrexian Skyflayer
Kartentyp: Creature - Phyrexian Artificer, 3/4
Text:
Flying, haste
Haste
3(w/p): Transform Harried Artisan. Activate only as a sorcery. ((w/p) can be paid with either W or 2 life.)
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Rueckseite:
Name: Phyrexian Skyflayer
Kartentyp: Creature - Phyrexian Artificer, 3/4
Text:
Flying, haste
Haste
3(w/p): Transform Harried Artisan. Activate only as a sorcery. ((w/p) can be paid with either W or 2 life.)
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Rueckseite:
Name: Phyrexian Skyflayer
Kartentyp: Creature - Phyrexian Artificer, 3/4
Text:
Flying, haste
Haste
3(w/p): Transform Harried Artisan. Activate only as a sorcery. ((w/p) can be paid with either W or 2 life.)
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Rueckseite:
Name: Phyrexian Skyflayer
Kartentyp: Creature - Phyrexian Artificer, 3/4
Text:
Flying, haste
At the beginning of combat on your turn, create a 1/1 colorless Thopter artifact creature token with flying. It gains haste until end of turn. Sacrifice it at the beginning of your next end step.
At the beginning of combat on your turn, create a 1/1 colorless Thopter artifact creature token with flying. It gains haste until end of turn. Sacrifice it at the beginning of your next end step.
At the beginning of combat on your turn, create a 1/1 colorless Thopter artifact creature token with flying. It gains haste until end of turn. Sacrifice it at the beginning of your next end step.
At the beginning of combat on your turn, create a 1/1 colorless Thopter artifact creature token with flying. It gains haste until end of turn. Sacrifice it at the beginning of your next end step.
Choose up to two target creatures you dont control. For each of those creatures, create a token thats a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Choose up to two target creatures you dont control. For each of those creatures, create a token thats a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Choose up to two target creatures you dont control. For each of those creatures, create a token thats a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Choose up to two target creatures you dont control. For each of those creatures, create a token thats a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Choose up to two target creatures you dont control. For each of those creatures, create a token thats a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Choose up to two target creatures you dont control. For each of those creatures, create a token thats a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Choose up to two target creatures you dont control. For each of those creatures, create a token thats a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Choose up to two target creatures you dont control. For each of those creatures, create a token thats a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.
Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.
Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.
Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.











































